This is where it all started. Before the computers were around, it took hours and hours of manual labor to produce good visuals. Pencil sketches, wireframes and watercolors were common — and boy, isn’t it terrifying to even think of someone placing their morning coffee over those.
Working with a remote architectural visualization studio: the art of nuance
Architectural visualization styles: how ArchViz evolved and why you should care
Hyperreal visualizations are the new black
Our path to ArchViz. How much art’s actually there?